Collection Cycle | Unlocked at Level | Footprint | Type |
---|---|---|---|
6 hours | 5 | 5 x 5 | A |
Lvl | Base Income |
Upgrade Cost |
Upgrade Time |
ROI* | IPH** | Event Bonus |
Item's Category*** |
---|---|---|---|---|---|---|---|
1 | $192,000 | $50,000,000 | 24:00:00 | 1,586 | $32,000 | Turkey Day Float 24,020A / 29,356D +1% Car Defense |
C |
2 | $576,000 | $83,500,000 | 30:00:00 | 1,349 | $96,000 | Turkey Day Float | C |
3 | $1,152,000 | $139,445,000 | 36:00:00 | 1,524 | $192,000 | Turkey Day Float | C |
4 | $1,920,000 | $232,873,150 | 42:00:00 | 1,924 | $320,000 | Turkey Day Float | C |
5 | $2,880,000 | $388,898,161 | 48:00:00 | 2,574 | $480,000 | Turkey Day Float | C |
6 | $4,224,000 | $649,459,928 | 54:00:00 | 3,069 | $704,000 | Turkey Day Float | C |
7 | $5,952,000 | $1,084,598,080 | 60:00:00 | 3,972 | $992,000 | Turkey Day Float | C |
8 | $8,064,000 | $1,811,278,793 | 66:00:00 | 5,397 | $1,344,000 | Turkey Day Float | C |
9 | $10,560,000 | $3,024,835,585 | 72:00:00 | 7,575 | $1,760,000 | Turkey Day Float | C |
10 | $14,400,000 | $5,051,475,427 | 78:00:00 | 8,185 | $2,400,000 | Turkey Day Float | C |
- ROI (Return On Investment) = Time until the upgrade pays for itself, in hours
- IPH = Income Per Hour
- Item's Category = M - melee, A - armor, G - gun, E - explosive, C - car