Collection Cycle | Unlocked at Level | Footprint | Type |
---|---|---|---|
18 hours | 6 x 6 | B |
Lvl | Base Income |
Upgrade Cost |
Upgrade Time |
ROI* | IPH** | ||
---|---|---|---|---|---|---|---|
1 | $5,400,000 | $501,000,000 | |||||
2 | $10,800,000 | $836,670,000 | |||||
3 | $18,900,000 | $1,397,238,900 | |||||
4 | $29,700,000 | $2,333,388,963 | |||||
5 | $43,200,000 | $3,896,759,569 | |||||
6 | $59,400,000 | $6,507,588,482 | |||||
7 | $78,300,000 | $10,867,672,767 | |||||
8 | $99,900,000 | $18,149,013,523 | |||||
9 | $124,200,000 | $30,308,852,585 | |||||
10 | $162,000,000 | $50,615,783,818 |
- ROI (Return On Investment) = Time until the upgrade pays for itself, in hours
- IPH = Income Per Hour
- Item's Category = M - melee, A - armor, G - gun, E - explosive, C - car