Collection Cycle | Unlocked at Level | Footprint | Type |
---|---|---|---|
12 hours | 20 | 5 x 5 | B |
Lvl | Base Income |
Upgrade Cost |
Upgrade Time |
ROI* | IPH** | Event Bonus |
Item's Category*** |
---|---|---|---|---|---|---|---|
1 | $670,833 | $120,750,000 | 24:00:00 | 2,184 | $55,903 | Flame Bandit 399.8k A / 99.9k D +1% Car Attack |
C |
2 | $1,341,666 | $201,652,500 | 30:00:00 | 3,667 | $111,806 | Flame Bandit | C |
3 | $2,347,916 | $336,759,675 | 36:00:00 | 4,100 | $195,660 | Flame Bandit | C |
4 | $3,689,582 | $562,388,658 | 42:00:00 | 5,145 | $307,465 | Flame Bandit | C |
5 | $5,366,664 | $939,189,059 | 48:00:00 | 6,873 | $447,222 | Flame Bandit | C |
6 | $7,379,163 | $1,568,445,729 | 54:00:00 | 9,550 | $614,930 | Flame Bandit | C |
7 | $9,727,079 | $2,619,304,368 | 60:00:00 | 13,635 | $810,590 | Flame Bandit | C |
8 | $12,410,411 | $4,374,238,295 | 66:00:00 | 19,867 | $1,034,201 | Flame Bandit | C |
9 | $15,429,159 | $7,304,977,953 | 72:00:00 | 29,406 | $1,285,763 | Flame Bandit | C |
10 | $20,124,990 | $12,199,313,182 | 78:00:00 | 31,509 | $1,677,083 | Flame Bandit | C |
- ROI (Return On Investment) = Time until the upgrade pays for itself, in hours
- IPH = Income Per Hour
- Item's Category = M - melee, A - armor, G - gun, E - explosive, C - car