Crime City iOS
(Yes, I know, the picture is not right yet. But I'm sure there will be one to point that out in the comments.)
Tags: Visual edit apiedit
(Uploaded correct picture.)
Tags: Visual edit apiedit
 
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{| style="border:" class="wikitable" 1px solid darkgray
 
{| style="border:" class="wikitable" 1px solid darkgray
| rowspan="3" | [[File:Pumpkin_Pie_Bakery.png|thumb|100px|centre]]
+
| rowspan="3" | [[File:Bait_N_Tackle.png|thumb|100px|centre]]
 
|-
 
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!Collection Cycle
 
!Collection Cycle

Latest revision as of 12:56, 6 February 2016

Bait N Tackle
Collection Cycle Unlocked at Level Footprint Type
17 hours 20 4 x 4 B
Lvl Base
Income
Upgrade
Cost
Upgrade
Time
ROI* IPH** Event
Bonus
Item's
Category***
1 $1,018,901 $129,460,341 24:00:00 2,183 $59,935 Weapon Payload
403.8k A / 100.9k D
+1% Melee Attack
M
2 $2,037,802 $216,198,770 30:00:00 3,667 $119,871 Weapon Payload M
3 $3,566,152 $361,051,946 36:00:00 4,100 $209,774 Weapon Payload M
4 $5,603,953 $602,956,750 42:00:00 5,145 $329,644 Weapon Payload M
5 $8,151,205 $1,006,937,773 48:00:00 6,873 $479,483 Weapon Payload M
6 $11,207,906 $1,681,586,081 54:00:00 9,550 $659,289 Weapon Payload M
7 $14,774,058 $2,808,248,756 60:00:00 13,635 $869,062 Weapon Payload M
8 $18,849,660 $4,689,775,423 66:00:00 19,867 $1,108,804 Weapon Payload M
9 $23,434,713 $7,831,924,957 72:00:00 29,406 $1,378,513 Weapon Payload M
10 $30,567,017 $13,079,314,679 78:00:00 31,509 $1,798,060 Weapon Payload M
  • ROI (Return On Investment) = Time until the upgrade pays for itself, in hours
  • IPH = Income Per Hour
  • Item's Category = M - melee, A - armor, G - gun, E - explosive, C - car